Through the Looking-Glass
Alice steps through a mirror into a reversed world structured as a giant chess game, where she begins as a pawn and must cross the board square by square to become a queen. Along the way she meets absurdist characters including Tweedledum and Tweedledee, Humpty Dumpty, the Lion and the Unicorn, and the bumbling White Knight. The adventure ends when Alice seizes the Red Queen, shakes her into a kitten, and wakes to find it was all a dream — though Carroll leaves open the haunting question of whose dream it really was.